We’ve shown you the House with the collection of hairstyles, helmets, and heavy weaponry available for your human heroes. Now we’ve put out a new line of accessories in Game 4!
Today, we’ll just give you a taste of what’s to come by showing off one of our units: Cupcakes. If looks could kill, these Cupcakes would be the deadliest unit on the field!
Speaking of Recruiting, we’ve alluded to this ability in the game but we haven’t had a chance to show it to you yet. Don’t you worry, my darlings; you’ll be able to see the simplicity of Recruiting in action when we bring Game 4 to PAX East this March!Until then, come back to the blog soon because we’ll be revealing another creatures’ collection of customizable. FASHION SHOW #2!TL;DR
*Cupcakes and other creatures are customizable with different loot you find!
Revealing our new game, currently titled Game 4, during PAX Prime was a series of complicated and stressful adventures that turned out amazingly well. All of this happened weeks leading up to the show, and it was hard for us to keep our giddiness under control.
On top of working on the demo for Game 4, our co-founder & producer, John Baez, led the construction for 12 custom built arcade cabinets that would house our first ever playable demo for the public. (You can find more pictures of the construction in our PAX Prime Album Collection.)
The finished set up at PAX 2014
The arcade cabinets were placed together on the show floor to create a magnificent dodecagon! Those who got a chance to play the game got to execute their orders using our nifty lever (which takes the place of the Y button on an Xbox One controller).
The demo lasted about 25-35 minutes on average depending on the player. Despite the long lines, PAX attendees were willing to wait up to 3 hours to play the demo and a lot of people even took the time to give us their feedback on the comment cards we provided! (Thank you to everyone who did!) For those of you who did not get to play, here’s the opening cinematic that players got to see during the demo:
As you may have heard or read in various PAX coverage last week, Game 4 (a working title) will be a fast paced, turn-based co-op adventure where you’ll have a chance to quest & explore, find awesome loot, customize your fighters, and recruit strange species!
And we have even more info for those who are thirsting for more about the game:
-Coming to Xbox One and Steam
-No release date (yet!)
-Deep strategy with simple controls
-The game moves as fast or slow as your own pace
-You can position all of your fighters before you end your turn
-Will Stamper (BattleBlock Theater) returns to the Behemoth universe as the unreliable Game 4 narrator
-Plans for the game: single player, 2 player co-op, and up to 4 players for 2v2
Don’t want to take our word for it? Well, maybe our narrator can change your mind! Here’s the video that played at the end of our PAX demo, which sums up everything we just wrote:
Finally, if you missed our recap video of our PAX experience at Booth 3003, here’s a rad video that our photographer put together:
Happy Thursday! This morning, Microsoft announced a pretty amazing developer line up for Xbox One. We’re lucky to be a part of the 200+ devs working to bring a game onto Xbox One.
Our crew is working earnestly, but we cannot provide any further details at this time. Looking forward to sharing more info with everyone in the future!