PAX East 2015 – Day 3

In a flash, it’s over. PAX East 2015 ended and all we’re left with are warm memories of a cold city. Day 3 was especially eventful because we added a Super Soviet Missile Mastar (Sunday Funday) High Score Contest!

PAX East 2015 - SSMM Winner

The person who showed us the highest score by 4pm received a full set of pins from our Series 4 set. Can you believe that this gentleman here hit 33,173?! Great job, Ronald!
In the early afternoon, a few of us took a quick break to go support our Research Centaur UX+QA Director, Lindsay, as she spoke on the panel called “Includification: 5 Easy Steps to Make Your Game Accessible.” (You go, Lindsay!)
We also added another autograph signing for a chance to meet & greet with Tom and Will! (By the way, it was Will’s birthday on this last day of PAX East! Leave him a birthday message below if you love himmmmm!)

You can see all the photos of the signing and other Day 3 event photos HERE.

Overall, it was another amazing year in Boston. Thanks to the attendees who took the time to play our demo of Game 4 and thanks to those who supported us by purchasing our official merch at the gift shop! We really travel thousands of miles and brave the cold for you guys and gals.
Check out our video recap of the expo by our friend, Paul:

In case you missed it, here’s the set up video he edited for us as well:

Thanks again, PAX East! ‘Til next time…

PAX East 2015 – Day 2 Recap

Saturday proved to be the most chaotic day at PAX East 2015, but at least it was organized chaos! We’re going to have even more events today for those lucky Day 3 attendees: New Events Added for Day 3.

Our line for the Game 4 arcade demo stretched against the wall on Saturday. With an estimated time of 3 hours at one point and having so many people play our game demo, it was a pretty surreal experience for us. Thank you to all the attendees for their patience and for trying out our 30 minute demo! Don’t forget that you can come back to explore the extended version of the demo.

In the early afternoon, Tom Fulp joined the No Indie is an Island panel in Cuttlefish Theater. He discussed how he and Dan Paladin first got together to start created Flash games on Newgrounds, way before they formed the Behemoth with John Baez. Dan originally reached out to Tom just via email and simply asked if he wanted to work together! Hopefully you got to catch the panel and the little tidbits of info that Tom shared!

Tom and Will had another autograph signing on Saturday to meet and greet with fans. This was originally scheduled as the last meet and greet, but we’ve just added another session from 2-4PM on Sunday (Day 3)!
Check out the rest of our Day 2 photos HERE and be sure to stop by the booth on this last day to say hello (or goodbye? [Sad face]). Booth fifty-twenty!