Pit People’s Final Touches!

It has been nearly a year since we launched Pit People on early access. This journey has been an incredible experience! We’ve built a better game thanks to all your feedback.

So here’s a spicy little situation: We’ve decided that our next big drop will be the FULL version of the game! Yes, it shall be complete! You’ll be able to play through the story and find out what happens for everyone.


As we write this, we’re working on the last of the cinematics for the story campaign! This is the final push towards completing the game, alongside additional story quests and a new world map with bonus missions.


Since there’s so much involved with these last steps (VO, animation, level creation, music licensing, QA testing, etc), we’re not exactly sure when everything will line up for a full release date, but we’re shooting to release within the first few months of 2018.


Thank you again to all of the people who’ve been playing Pit People during early access and to everyone who has been sending us feedback. It has truly been invaluable and we can’t wait to share the conclusion of Pit People with you all!


Pit People VO Spotlight: Ian Moreno

As we were fleshing out more voices, Ian and I had both felt that unique voices for each of the main story’s heroes would be a cool thing to try. Ian gave Yosef a shot and we all unanimously loved it. It’s got a really fitting vibe for him.


Yosef is a demi-clops, meaning he’s part cyclops and part man. His past is somewhat mysterious as is his present. Meeting Yosef for the first time can be unnerving to some players. He’s always at the ready and seems questionably okay with just about anything that occurs. One subtle joke in Yosef’s design is that he prefers ranged attacks and yet he clearly lacks the depth perception required due to having just a single eyeball.

(See the introduction of the full Pit People VO Cast in “The Voices of Pit People)

Read more