Good bye, 2017! Hello, 2018!

Happy new year!!! In the past, we’ve done recaps to say good bye to the past year. This year, we’ll recap and say hello to 2018 because there’s so much to look forward to this year with the release of Pit People after we complete the final touches. But first, a year in review to see what got us to this point:

Whoa look at that date! Feels like forever ago now…

 
At the start of 2017, we released our first early access version of Pit People on Xbox One Game Preview and Steam Early Access. It is not only our first early access title, but also the first time we’ve developed & released two separate platforms simultaneously since we started working on digital downloads. As a smaller team, doing essentially two projects at a time has been a rewarding challenge for us this past year!

There was an overwhelming amount of support and positive feedback during the early access launch week! But more importantly, there was also a ton of constructive feedback from the Pit People community. We quickly started working on ways to improve based on the comments we got through our support ticketing system, forums, and our Discord.

First, we did overall improvements with Update 1: Home Improvement. Second, we made tweaks to the World Maps and the Pit in Update 2: World Tour. Next, we added a couple new features in Update 3: Emperor’s Orders. Then, we released the next story part and a whole new world map in Update 4: Vibrant Villains. In our latest (but not final) update we included an entirely new challenging mode with Update 5: Infinite Wisdom.

In between all of these updates our team has continued to balance the game and work on story & world map missions. As we mentioned last month, we’re on track to release the remaining story parts and the full version of the game in early 2018. An official release date has yet to be announced, but you can bet your butts that we’ll let you know as soon as we can!

In the meantime, let’s continue down 2017’s memory lane and highlight some events we had…

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Halloween Contest Winners 2017

Each year we have the tough task of choosing our favorite Behemoth costumes and decorations from the community. It’s super difficult because there are always so many amazing entries each year!

This year, we chose the top 3 for both categories and we had a few honorable mentions as well. Here they are:

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The Behemoth’s 14th Anniversary on September 19th

It feels like it was just yesterday when we celebrated our 10-year-anniversary — But it wasn’t! On September 19, 2017, it’ll be fourteen years since we formed the studio and became an “official” company.

From our 10th anniversary celebration at PAX Prime

 
To celebrate our teenage years as a company, we’ll be doing a live stream of our first game, Alien Hominid. We’ll be playing the HD version on Xbox One (via backward compatibility).

Live Streaming September 19th – 2:00PM to 3:00PM PST

What: Alien Hominid HD (on Xbox One via backward compatibility)

When: Tuesday, September 19 | Starting 2PM PST / 5PM EST

Where: We’ll be hosting the live stream on the Behemoth’s Twitch channel, Mixer channel and Facebook Live simultaneously!

Who: Our team will play the game, and you can supply the questions in chat

Why: Fathered by Tom Fulp and Dan Paladin, Alien Hominid on Newgrounds was the Flash game that brought The Behemoth together. It seems like a perfect way to celebrate our anniversary!

Giveaways on our Social Networks

We’ll also be giving out keychains on three of our major social channels, so be sure to follow us on Facebook, Twitter, and Instagram for more chances to win your choice of a Behemoth Chicken keychain or Alien Hominid keychain!

Looking forward to celebrating with y’all. Thanks for all of your support these past 14 years!