SDCC 2015 Recap

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To see our Collection of SD Comic Con photo albums, please click HERE.

 

We had an exciting five days at San Diego Comic Con last week! It started with the unveiling of the name “Pit People” hours before Preview Night. And we brought our game demo to San Diego Comic Con for the first time!
 
On Day 1 of Comic Con, we had a chance to step away from our booth and join GamesRadar at their second floor space above Lootcrate. Anthony Agnello and Maxwell McGee of GamesRadar chatted with our very own Dan Paladin about our upcoming games:
 

 
IGN also stopped by to join us in the Pit for Pit People! Here were their thoughts on the game:
 

We also had our first group of Behemoth game character cos-players stop by on the first day! Here we have the grey knight, the nurse, and the blue knight:

 

Photo credit: Vivien Pham
Photo credit: Vivien Pham

 
Friday was our 2nd official full day of Comic Con! If you were curious what our booth looks like without the crazy crowds and what surrounding booths look like, then you should check out our Day 2 album on our Flickr.
 
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Finally, Day 3 and Day 4 of Comic Con hit Saturday and Sunday respectively. We had a smooth weekend in spite of the thousands of people walking the show floor. The arcade cabinets were constantly being used and Castle Crashers Remastered got fairly rowdy at some points! We also had people lining up to play Pit People. Here’s a Vine of some scenes from our game demo:
 

 
If you came by to check out our latest game in development, then we’d like to say “Thank you for playing!”
 
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Let us know in the comments section: what your favorite photo was and what you’d like to see pictures of at our next expo!

 

E3 2015 Recap

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This year’s E3 in Los Angeles was certainly exciting for many reasons. So many rad developers have projects that are coming to fruition on all platforms and we’re looking forward to seeing them. Our own projects, Castle Crashers Remastered and Game 4, were also included in E3 as part of Microsoft’s briefing on June 15th.
 

 

While we didn’t exhibit this year at E3, we did head over to the convention hall to do an interview with the Xbox team to show off Castle Crashers Remastered and our in-development game, code named “Game 4.” Check out our segment of the interview here:
 

 
Finally, if you want to see some more behind the scenes shots from our time at Xbox Daily: Live @ E3, you can check out our Flickr Album.
 

Dan (left) and John (right) getting their faces on for the cameras.
Dan (left) and John (right) getting their faces on for the cameras. More powder = less shine.

 
Leave us your comments below and let us know how we did on the interview!