Flying Transmissions – Alien Hominid Invasion Developer Livestream Headed Your Way June 3rd

FROM THE DESK OF AGENT A:

We don’t know just what those Alien ships are armed with, but when they come, we’ll be ready. At least, that’s what Headquarters is telling us, anyway. Fingers crossed that they’re right???

It’s another transmission from the one and only Mothership, and it’s headed your way — don’t get hit! Alien Hominid Invasion development is still underway, and we’re armed and ready with a new update to share with our eager fans.

On Thursday, June 3rd at 2:00 PM PT, join us for a live Alien Hominid Invasion developer update, broadcasted to Twitch and YouTube and… any of the other places we can get our super high tech signal to reach (like on Steam, and beyond)! We’ve got some new odds and ends we’re ready to show off, and we want to see what you think about the latest in our Alien world!

We’re looking forward to appearing on your screens and monitors very soon. In a non-threatening transmission. I swear.

A Lot to Digest – Alien Hominid Invasion Developer Livestream En Route April 8th

FROM THE DESK OF AGENT A:

The Aliens have some new horrifying little allies… the creatures are relentless, joining the fray without hesitation and going straight for our Agent’s shoulders. 

The thing is, this isn’t the first time we’ve seen them; they were first spotted in Area 51 years ago, and they seem to be back with a vengeance, just like the Aliens.

The seasons are turning, and Alien Hominid Invasion development moves ever forward — the Mothership doesn’t sleep, and neither do we. (Just kidding. Promise.)

Regardless of ships and sleeps and development peeps, we’re coming back to show you the next reveal for Alien Hominid Invasion — aka, what we’ve been working on when we’re not sleeping.

On Thursday, April 8th at 2:00 PM PT, join us on your streaming website of choice for an Alien Hominid Invasion update livestream. Get a peek at the latest and greatest bits and pieces of the development process, peer review our work, and let us know what you think!

We’ll see you there, don’t be square!

Alien Hominid Invasion Developer Notes & Stream Recap: A Visit from Your Old Boss

If you tuned into our last livestream, then you know that Alien Hominid Invasion development is still well underway, and that we’ve been working on a spaceship-full of new and exciting features! If you didn’t tune into our last livestream, Mothership knows, but you can still catch the non-live recap right here:

And if you like to use your readers rather than your watchers, here’s a list of the latest and greatest features from the last couple months of development.

…Well, the ones we’re willing to reveal, at least.

  • New level type: bonus levels with enemy waves. In these bonus levels, death doesn’t matter, and you can rack up rewards. HUD elements will also be orange instead of purple, fun!
  • New boss…? Or something… Who knows. We’re great at teasing.
  • But when you do beat a boss, they begin patrolling the city blocks on your next rampage through the streets
  • Installball has new attacks… like shooting bullets from his eye!!!
  • Megabot now has spinning buddies to aid her. Terrifying!
  • Armored enemies now throw the alien off of them and cannot be thrown themselves
  • Snipers now run away when you get too close
  • Flybots are more fun to break (because they explode on the ground)
  • Uzi and “Lozenge” enemies have deliberate bullet patterns now instead of unpredictable spreads 
  • Sawedoff now pierces armor by default
  • New boost types introduced in loot – damage on roll, damage when picking up coins, damage to robots, revenge damage when being hit, and other gameplay changers 
  • Coin rain now grants larger coin value per pickup – coin stacks!
  • The grenade explosion look is now more concise to help with game clarity
  • Players are now graded in the post-game screen, so stay in school! Or something like that
  • DPS readout for + or – is now reflected in the player setup UI

Development is a long road, and even longer when it goes all the way through space. We appreciate each and every one of you sticking with us while we continue to mold and shape Alien Hominid Invasion into something awesome!’

Wait… what is that? It doesn’t look friendly…