E3 2015 Recap

onstage

This year’s E3 in Los Angeles was certainly exciting for many reasons. So many rad developers have projects that are coming to fruition on all platforms and we’re looking forward to seeing them. Our own projects, Castle Crashers Remastered and Game 4, were also included in E3 as part of Microsoft’s briefing on June 15th.
 

 

While we didn’t exhibit this year at E3, we did head over to the convention hall to do an interview with the Xbox team to show off Castle Crashers Remastered and our in-development game, code named “Game 4.” Check out our segment of the interview here:
 

 
Finally, if you want to see some more behind the scenes shots from our time at Xbox Daily: Live @ E3, you can check out our Flickr Album.
 

Dan (left) and John (right) getting their faces on for the cameras.
Dan (left) and John (right) getting their faces on for the cameras. More powder = less shine.

 
Leave us your comments below and let us know how we did on the interview!

 

First 20 minutes of Game 4 + Horatio’s humble beginnings

*Spoiler Alert* Video and blog post reveals a huge chunk of the story from Game 4.
 

 

You might have first seen our blueberry farmer at PAX Prime 2014 when he was first flung into the chaos we’ve code named “Game 4.” We’ve put together a video of the first 20 minutes of said chaos in case you missed it, or just want to see some of the changes since then. (This video footage shows Game 4 gameplay as of May 2015.)
 
If you’re interested in anything that got reworked, you can hit the jump and see some comparison images!


Read more