Tag: development

Castle Crashers Sketches

Throwback Thursday! Our second game title, Castle Crashers, first came out in 2008. We just hit 1 million players on Steam and wanted to share some original sketches for the game!

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BattleBlock Theater Sketches

From the mind and sketchbook of Dan Paladin, our Art Director, comes the original sketches of BattleBlock Theater. Some of the ideas didn’t work in the end–but can you spot the ideas that are in game?

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Our Dev Talk + Q&A on Raptr – May 12th

Our team is headed back to Raptr for another helping of Q&A, but this time with a live streaming event! Monday, May 12 from 2:30-3:30PM PDT we’ll be on Raptr’s Twitch TV channel and then we’ll be answering your Qs on Raptr!

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