Castle Crashers…STEAM Version!

TL;DR version: Yep, the Steam update is being coded as we read this! But keep reading, we won’t stop!
 
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OMG!!! It’s true! We’re currently developing a Steam update of Castle Crashers Remastered that will incorporate the increased frame rate and behemoth texture sizes and almost all the other cool enhancements that we recently released on Xbox One. We’ve even included the new, super fun, multiplayer mini-game, Back Off Barbarian! It’s amazing! Your eyes are going to bleed it is so beautiful! *
 
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So what’s with the Remastered strikethrough? Uh, well, because right now it’s 2000 degrees in my house without A/C and I couldn’t figure out a way to easily tell you all that Castle Crashers Remastered is different but it is virtually the same as Castle Crashers Remastered. What???
 
Here’s the poop: on consoles, every time we upgrade from “this generation” to the “next generation”, the hardware will drastically change. For the most part, because of these changes, games are not compatible between generations** so developers like us need to rewrite the code to make it work on the new machine. To avoid confusion, developers add stuff like “HD!” “Remastered”, “Gold Edition” to differentiate between the versions. But what about our favorite thoroughbred workhorse, the PC? Well, since the CPU architecture is not changing, a new version is not required. We just need to post an update to what is already there. So we don’t need the “Remastered” any more…let’s all strike though Remastered together!. Yay, wasn’t that easy? Castle Crashers…the one and only. (Sorry, no new game name for you Steam…but don’t worry, you get all the new toys too!)
 
So if everything is the same then what’s different? For Castle Crashers Remastered on the Xbox One, all the previous character packs are included in the base game. For Castle Crashers Steam, the DLC will remain as it is today, Pink Knight Pack & Blacksmith Pack are available for purchase whenever you want to to try them and the other characters are unlocked within the game. Remember, once we finish and release the Castle Crashers Steam update all you will have to do is update the game you already have. Easy peezy!*** Got it? Great!
 
Love ****
Emmett
 
* about the eye bleeding thing…that would probably be a bad thing and it sounds gross, so let’s just chalk that up to marketing jargon, ok?.
 
** interesting note – the PS2 made a lot of fanfare about the fact that the PS1 games could be played on the PS2. Years later, at the next generation shift, the first PS3’s could play PS2 games too, but it was way too expensive to manufacture that version of the PS3 hardware so it all went away. But things are changing again, so kudos to the hardware manufacturers that still believe in backwards compat!
 
*** but when when when do you get the update? We’d thought you’d never ask! But, uh, actually we don’t know because we are still working on it but we should be done by the end of the year, Dad said so!
 
**** Did someone say “Love”? Yep, don’t forget Lovers is out on Steam RIGHT NOW! We love that game, it is our fancy new favorite! Bling Bling! Ok, I’m going back into my cave now…Thanks, Megan, for letting me steal this post…

 

Castle Crashers Remastered Release Date MEGA POST

EDIT: We’ve just been approved for a few more countries on Launch Day. Read the update here. Other countries to follow as ratings are approved.

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Can you believe it’s been seven years since Castle Crashers debuted on Xbox 360? Those seven years of technology getting more and more powerful means we can harness that new technology! Yes! We shall harness this technology to make an even better version of our game! I say let’s get all Next-Gen up in here. Yes, no, maybe so?

September 9th, 2015 is the release date for Castle Crashers Remastered (CCR) on Xbox One! Yeah!! CCR being our new improved version of Castle Crashers, of course. We’ve been working on this update for the past year. Whew!

Here’s the skinny FAT you’ll find inside CCR:

-New multiplayer mini-game called Back Off Barbarian
-Five times larger texture sizes than the original!
-Twice the framerate of the original! (60 frames per second)
-Performance updates, gameplay tweaks
-Online multiplayer performance updates
-Ability to find games easier and quicker online

Please note that we plan to release CCR for North America on launch day with other countries to follow as ratings are approved. EDIT: We’ve just been approved for a few more countries. Read the update here.

Pricing

Castle Crashers Remastered on Xbox One will be $14.99 which is our usual cost of admission for this classic game baby. Howeverif you’ve previously owned Castle Crashers on Xbox 360, you shall receive our Thank-You-For-Saving-Our-Lives-That-One-Time special price of FREE THROUGH SEPTEMBER 20th with current Xbox Live Gold membership. Be sure to scoop it up early if you want to take advantage of that awesomeness. $0.00 for our game feels like a pretty good deal to me!!!!! (I’m not much of a businessman though!!!!)

The good news is starting September 21, 2015 we’ll still have a loyalty discount for Xbox 360 owners of Castle Crashers, which will bring CCR’s cost down to only $5.00 if you’ve owned it before. This special $5 price is available for any Xbox Live Gold members who are previous owners of Castle Crashers on Xbox 360.

Backwards Compatibility

Now that we’ve sorted pricing, let’s continue with the other informationals. In the nearish future, Castle Crashers will be playable on Xbox One at some point with Xbox One Backwards Compatibility. Yes that’s right, if you have the original Castle Crashers on Xbox 360 you can play it for free on your Xbox One once backwards compatibility launches broadly in Fall 2015 and the 360 title is released! Please note that the updates and advancements we’ve been making for CCR will not be in that version because it’s the OG–original game.

Same Day, Different Spacetime

There’s this great Gold Egg Project recipient we know of. If you fancy co-op, then you might like this fancy co-op game called Lovers in a Dangerous Spacetime by Asteroid Base. They’re also releasing on September 9th! I have always liked work created by their team members, like Matt Hammill’s previous project, Gesundheit.

Fun fact: You know who wrote this section of the post? Kim Karda–Wait did she? I’m not actually sure. Oh okay. We can print that right?

Signed, Dan

PS.
I would like to post-celebrate August informationals with this statue of Augustus.

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I get to be the baby!!!!!!! Maybe next time if you guys are lucky YOU can be the baby. But this time around I get dibs. -Dan

P.P.S.

My previous sit down with the internet, in case you missed it.