The Hot Potato Games

We know it’s been awhile since the last BattleBlock Theater Prisoner Video update. Hope you like this week’s (And every week before and after that)!

Here is Prisoner #10304. A severely calculated being. Our friend here always seems ready to go, and on their toes. What’s going to stop them? ABSOLUTELY NOTHING. Not even GRENADES. Whaaaat?

If there was a picture in the dictionary for “Prisoner Spontaneous Combustion,” they’d be it. We have no idea when or where our friend got the idea that playing with grenades was okay. It probably doesn’t matter. What does matter is that one knows how they operate in order to be safe and how to maximize efficiency of its usage!

Grenades were the second weapon created in BattleBlock Theater . A great weapon to use against hordes of evil cats, or when you have a bit of distance that separates you from the enemy. From the first few builds, we agreed with the fans that grenades were TOO POWERFUL. So we took that feedback and made slight changes to the timing of the explosion. Instead of exploding as soon as it’s thrown, you can now defend yourself from them! The way that you do that is to hit the grenade away from you within the first few milliseconds to deflect it. Consider it a “Gift of Time” from us. You’re welcome.

ACTION MOVES!!!!!!

SLIDETACKLE: Be slick and quick–kick it back to your enemy’s face!!
UPPERCUT: For those times you just want to be on your way but those spammer cat jerks won’t let you. They’re standing up above on a ledge dropping grenade rain for your pain…so hit the grenade with your fist, up to the demise of the spammers…
KICK: Self-explanatory.
UPWARD PUSH, SET, THROWY MOVE: Like a move you’d see in volleyball, it’ll go up and away from you! (Maybe over your enemy too).
SMACK: A quick hit will make sure the grenade goes off at a moment’s notice.

You can use these moves however you like, create your own unique style of Grenade Fighting Arts. Or you can play Hot Potato with your friends and get your moves locked down!!

Check out Prisoner #10304’s Spotlight and their Grenade Addiction HERE.

BE ONE WITH THE GRENADE.

<3,
Christine

For Tar, I will walljump forever long

Have you ever loved something so much you were inspired to write a poem about it?

Prisoner #10326 might be related to Shakespeare in some way because of his fancy mustache! This is a revelation that the roots of greatness lie in hair follicles! Or maybe that it sends telepathic messages to the pen and paper?

Our friend has a serious problem. Or not a problem, but a formidable love of tar, from which blocks are formed to lay a path can present a road block or a helping hand!

At one point, the dev team thought, “how awesome would it be if players could walljump?” After we tested the walljump (in the game), we found out that it didn’t utilize the benefits of co-op play like other features (like the boat) would. We wanted to highlight the fact that the mechanics work better when you play together! Our solution was to limit the walljumping to a certain block type, so the tar block was chosen because of its sticky factor! Players can now take advantage of pushing against the tar blocks to slide down and retrieve gems or balls of yarn in mid-air!

How will Prisoner #10326 deal with this dilemma? To love tar, or to not love tar, that is thy question. Everything about the way tar moves and sounds–so slippy and drippy, brings memories of a favorite treat, will help our friend slow down and enjoy the ride. It is advised not to stay in one place for too long as vicious animals will get hungry…

Watch how Prisoner #10326 and relationship with Tar blocks stack up!

 

-Christine