BattleBlock Theater Cutscene Development

About a year ago we were very lucky to bring in a new member of The Behemoth team to help with BattleBlock Theater development. Derek Lieu first joined us in 2012 to help with our Kickstarter video for the Necromancer figurine. Then we brought him in to change the process for BattleBlock Theater’s cutscene animation. You may also recognize his video editing in the recent trailers for BattleBlock Theater with art by Dan Paladin & Eric Haddad and narration by Will Stamper.

 
Derek has taken some time to share his involvement in the process for the in game cutscenes in BattleBlock Theater (BBT) and his collaboration with Dan & Will, from concept to final product. Read on!

 

bbt_cutscene_sketch
Chapter 7 – Story board by Dan Paladin

 

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BattleBlock Theater: Furbottom’s Features

Last time, we featured a bunch of the awesome content our beta testers had come up with for the BattleBlock Community Theater: a magical place where user-made levels go once they’re uploaded from the Level Editor. While we hope you enjoyed that peek behind the curtain, some of you may have been thinking, “Hey, what about the awesome content I plan to make? If only MY levels could be featured in a feature somehow.

Well my friends, it turns out your feature-worthy levels CAN be featured in a feature somehow! In fact, thishow:

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