Pit People Update 5a: Infinite Wisdom Hotfix

Today’s hotfix carries several important changes.

Apparently people are not fans of getting lost, so we installed a GPS on your wagon. You will now see the way home on the worldmap at all times. …Because wagons have GPS signals, everyone knows that.

For some new players, the costs of the initial expansions in their home felt too high, especially after spending all their gold on cages. Well, not anymore we hope!

We have more details about our hotfix below.


Changelist:


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Design / Visual
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  • Slowed the Octoclops spawn rate for Chog story quest (in solo)
  • Changed the team slot costs in the House (now costs 300 and 550 gold to unlock)
  • Home Icon in the world map has been added back in


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Balance Changes
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  • Small drop on flat damage of troll minis and snake minis
  • Small drop on flat status-chance-per-level that were granted


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Programming
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  • Added metrics tracking during battles where the player chooses to exit or restart
  • Fixed pillow throw animation
  • Added additional music track for streamer friendly setting
  • Double chance of getting colored, shaky, and wavy random names for gladiators.
  • Fixed crash when 2 local users started an online session on Xbox One.

 
In a couple of weeks we’ll return to release some release info!!!!!

Pit People VO Spotlight: Piper Faye

Piper’s got that voice that naturally matches what we were looking for. Pipistrella’s a youthful innocent princess dealt a nasty hand in life – forced to find her own way and learn right from wrong through trial and error. Pipistrella is a tough role to fill as she’s a softy at heart but lives in a violent world, so she basically needs to be yelling to a certain degree to match the atmosphere.

Piper and Monica are friends IRL which is extra great because both Pipistrella and Pandora are closely related in Pit People.

“Piper is pretty great to work with. There’s a certain amount of care that’s apparent there with how she approached things, whether it was delving in and requesting any and all reference material on the story and character or dissecting gibberish with me.

“I recall after a few too many back and forths on chat and email, having my first phone conversation with Piper to go over Pipistrella’s gibberish lines. As Dan pointed out, she truly has this natural voice that embodied what we were looking for. I hope this doesn’t come off weird, but she naturally has one of those VO actor or announcer, radio persona type voices. It almost sounds like there’s production on it, but it’s 100% natural. That in itself is a gift.” – Ian Moreno (on his experience working with Piper)

(See the introduction of the full Pit People VO Cast in “The Voices of Pit People)

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Update 5: Infinite Wisdom is here!

Hey everyone,

We’re back with another update that really mixes some stuff up. An entirely new challenging mode, a rebalance of the entire game to go with the rework of the new leveling progression numbers, ability to do the co-op intro online, faster PVP rounds, language translations and more!

With the rebalance you’ll find that your fighters are dealing even more damage as they gain experience. All balance changes are retro-active meaning you do not have to worry about starting over or starting new characters in order to experience that – they’re all dynamically applied to what you already have!

Feel free to check out what we’ve changed in the list below, and as always – please leave us feedback about anything you find noteworthy.

As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing.

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