BattleBlock Theater Steam Update 1.1 is here!


It’s been a week since we’ve launched BattleBlock Theater on Steam. Since the launch we’ve been reviewing all feedback and have come up with a short list of changes in our first update that we’re calling Update 1.1

 

Here’s the breakdown:

 

– Fixed an issue where the Castle Crashers Knight Prisoner was not awarding for a small percentage of players who own both Castle Crashers and BattleBlock on Steam

 

– Added an Off option for in-game Voice Chat, and made Off the Default. Players should check their settings as some may have changed!

 

– Made a minor change to Press to Talk remapping functionality

 

– Fixed an issue with players 3 & 4 not displaying in the clipboard screen during Cooperative Local Arena Play.

 
 


 

In the past week, we’ve heard some great things about the game we want to share. Here’s what Eurogamer Italy has to say:

 

“I filmati di presentazione sono realizzati ottimamente e strappano più d’una risata, nonostante la storia non sia incredibile.”

 

I don’t know what it means but I think that last word is incredible. We’ll take it Italy!

Also, a users review had this to say:

 

“I got this game for $10 during the launch sale, and I highly recommend it at that price. It’s no “Super Meat Boy”, but I don’t think we’ll see a game that steals the throne for a long, long time”

 

All we can really do is hope that one day we make a game that can challenge the Super Meat Boy throne. Until then, arrivederci! (That’s Italian for good bye!)

 

Castle Crashers Steam Update 1.2

Today we are announcing update 1.2 for Castle Crashers Steam Edition! In this update we focus on some render optimizations that will hopefully clear up some performance issues that have been reported. Additionally, there are a handful of various bug fixes and improvements. Head on over to our forums to view the full list of latest game update notes.

Here’s a sample of some of the issues we’ve resolved for this update with the rest located on our forums here.

  • We now support mouse button behavior to be more like keyboard keys. The user can set them in the keyboard settings!
  • NEW render option to toggle vsync — Vsync off on slow computers will make it render faster (it really makes a difference.) Fast computers should leave it on for smoother rendering.
  • NEW render option to select texture quality — The options are high or standard. The default is set to high. Standard will cause some textures to appear less sharp but the game might run better if you are experiencing slow rendering.
  • Render optimization when letterbox rendering — The letterbox now renders a different way which hopefully will cut down on the number of pixels we draw and thereby speed up the game.
  • NEW render option to turn letterbox on or off — Now in the game settings menu a player can select whether to have letterbox or stretch to fit. Whatever suits your tastes!

Thanks so much for your continued support!