Pit People VO Spotlight: Dan Paladin

(See the introduction of the full Pit People VO Cast in “The Voices of Pit People)

I didn’t expect to be filling any roles, especially one that started so tiny. We needed something for an Emissary conveying story things to you in the introduction part of the game. As we added features, the Emperor’s Orders missions appeared in Update 3. Now the Emissary is with you throughout your expeditions!

Even though the recording was initially assumed to be temporary I still had a tough time with this guy. I wasn’t really sure what I wanted him to sound like. I almost wanted him to be someone that you want to punch in the face due to coming off as judgmentally classist. It didn’t really end up that way, but I like where it landed.

After about 10 to 15 attempts, the shnooky-pooky binky-bong-bong line was me throwing my hands in the air and re-inventing my approach all together. The trick was making the gibberish much more formal sounding along with saying the stupidest words that came to mind. When Stamper laughed along with a good number of playtesters, I felt pretty good about leaving the recording as it was.

The Emissary sports both highs and lows in his voice, which makes it difficult for me to make additional lines for him. His signature “thing” is his high-pitched throat clear.

You can hear some of the raw recording from the first session below, some outtakes, one of the final versions of a line, and a bonus clip with the cow poop sounds!

Pit People Update 5a: Infinite Wisdom Hotfix

Today’s hotfix carries several important changes.

Apparently people are not fans of getting lost, so we installed a GPS on your wagon. You will now see the way home on the worldmap at all times. …Because wagons have GPS signals, everyone knows that.

For some new players, the costs of the initial expansions in their home felt too high, especially after spending all their gold on cages. Well, not anymore we hope!

We have more details about our hotfix below.


Changelist:


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Design / Visual
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  • Slowed the Octoclops spawn rate for Chog story quest (in solo)
  • Changed the team slot costs in the House (now costs 300 and 550 gold to unlock)
  • Home Icon in the world map has been added back in


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Balance Changes
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  • Small drop on flat damage of troll minis and snake minis
  • Small drop on flat status-chance-per-level that were granted


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Programming
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  • Added metrics tracking during battles where the player chooses to exit or restart
  • Fixed pillow throw animation
  • Added additional music track for streamer friendly setting
  • Double chance of getting colored, shaky, and wavy random names for gladiators.
  • Fixed crash when 2 local users started an online session on Xbox One.

 
In a couple of weeks we’ll return to release some release info!!!!!