Tribeca Games Festival 2017 Recap

Last Friday, our very own John Baez and Ian Moreno went to New York City for one whirlwind weekend! They were there to attend & exhibit at the first ever Tribeca Games Festival, which was an event done in partnership with Kill Screen, and they brought Pit People with them.

Here’s a quick look at the arcade area during set up:

Our Pit People station was bustling on Friday night and Saturday morning. The arcade hours ran from 6:30PM-10:00PM EST on Friday and 9:30AM-2:00PM EST on Saturday. Attendees had their choice of playing our Pit People demo on solo mode or 2-player co-op mode using our custom built arcade sticks:

These controllers go with us to trade shows and are a fan favorite. Speaking of fans, we had a chance to meet and talk with several Behemoth games fans who attended the event! Thanks to everyone who stopped by our station!

We wanted to take more photos but we were so focused on running the station and getting pulled into great conversations with people that we only got to snap a few.

If you have any Pit People photos from the Tribeca Games Festival, please send them to us on Twitter, Instagram, or Facebook. We’d love to see what you saw! You can tag us in the photos on Twitter or Instagram, or share them with us on Facebook on a wall post or private message.

Thanks again to Kill Screen and Tribeca Games for having us in their Arcade in the inaugural Tribeca Games Festival!

Pit People’s Update 4 in Development

Edited 6-8-2017 to include info from recent post.

Hey everyone! We don’t have a date set for Pit People’s UPDATE 4: VIBRANT VILLAINS at this time, but we wanted to let you know why it might be taking a bit longer than our previous updates.

We’ll be having a couple main Story quests within Update 4! Encounter some new and old faces as Horatio tries to get his bearings in this next installment.

While Story will be our main focus in the next update, we also have other additional content throughout. You’ll find some brand new quests at the Quest Board that might yield very specific gear, for example. Or how about a whole new World Map with 15 quests scattered throughout? Sure, that’s in there, too! We’re also happy to announce that we’ve got two new series of side quests in the City, each with multiple parts to the quests! There are other improvements as well:

The House will have custom gear buttons for the creatures, the Marquette will display how many items you already have for any items being sold, the ability to choose to allow/disallow Auto-battlers from your PVP session, and more!

With everything combined, Pit People players can expect at least another 5 hours of gameplay in Update 4 — but try not to expect too much of us or we’ll get really nervous!

Your patience has been much appreciated as we tighten those last screws for the send-out. We’ll be back with a date once we’re sure Update 4 is ready for action!

#pitpeople #onfleek #tubular #dudical

Pit People Update 3 – Now on Xbox One and steam!

“Emperor’s Orders” update for Pit People is now up on Xbox One and Steam! In this update we focus on special missions for you to complete, the addition of a mini-map in the world, and more rewarding jolly cooperation!

As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing.

To see the full changelist, click on the platform you play on:

Xbox One – Pit People Update 3 Changelist

Steam – Pit People Update 3 Changelist

Please give us your feedback on how you think these changes feel! The more the merrier!

Also out today is the XboxOne Party Chat Podcast, which features an interview with our very own Dan Paladin (co-founder of Behemoth & art director for all our games). You’ll be able to hear stories about how The Behemoth was founded, our creative process behind developing our games, and Dan even mentions the new features in Update 3!

Check out the podcast here:

XboxOne Party Chat Podcast – Episode 58 – Pit People With The Behemoth’s Dan Paladin