A Milestone for Alien Hominid!

A long time ago, we made a game called Alien Hominid. It was based on the Newgrounds.com web game of the same name by Dan Paladin and Tom Fulp, and it led the creation of the Behemoth.

Well, just the other day, the original version of Alien Hominid passed a big milestone on Newgrounds – the game has now exceeded 20 million plays!

After being released on Newgrounds, the Behemoth was eventually formed and Alien Hominid was developed for the Nintendo GameCube and Sony PlayStation 2. Now the full HD version is available on Xbox LIVE.

Our lovable, little, yellow alien invader pal sure has come a long way since that little Flash version of the game. 20 million plays? That’s a LOT of chomped heads. Yeah… we’re really proud of him.

Anyway, we just wanted to take a moment to thank all of you who’ve supported us by playing the game, sharing it with your friends, and even wearing our Alien Hominid antennae at the San Diego Comic-Con with pride!

In other news, our fan fiction writing contest finalists have been selected and you can vote for your favorite story. The top five will be the lucky winners of a BattleBlock Theater t-shirt or Castle Crashers on XBLA or PSN America. YOU choose those five. Winners will be announced next Tuesday, May 15th.

Until then, try playing the original Alien Hominid to relive some of those chomptacular memories!

Mummy Undead Rising!

To survive in BattleBlock Theater, you always need to be on the move. Not only forward, but upwards! This week we observe Prisoners #10334 and #10401 partake in griefing activities and movement trajectories. Mummy dude and living skeleton dude will show you just how to use help each other and to get up on your own!

There’s more than one way to move up.

If you chose the dart gun as your weapon, you’ve got a fun one! Shoot your partner or enemy to knock ’em down and make your next move! Or, be practical and shoot a dart at a block when vertically challenged.  Doing so will allow you to use the attached dart as a temporary platform!  Highly functional.

Using body parts

The simplest way to help a friend when they can’t get up is to press the action button when you’re at the edge of a block. This will extend your hand to lift your friend up!

Another way to use your hand to help a friend (with pizzazz) is to employ the use of your fist to UPPERCUT PUNCH your friend up! It might hurt a little… but hey, it works!

If you’re a hard head like Prisoner #10401, you won’t mind that your mummy friend gets ahead by jumping on your head if they’re thankful for your cooperation…right? Hopefully skeletons can handle these intense HEADJUMPS!

Pick your poison!

Your Favorite Pink Knight<3,

Christine