Sneak a Peek: Alien Hominid Invasion Gameplay Stream

Last week we promised to deliver a home roadshow by coming into your houses through your monitors all vampire-like… and now it’s finally time for us to fulfill that destiny!

Since we can’t travel around the world to have fans demo our upcoming game, we’re bringing it to you — tomorrow! Tune into twitch.tv/thebehemoth on Thursday, March 26th at 11 AM PT for a very special Alien Hominid Invasion gameplay stream.

We’ll be crossing the boundaries of science and technology to show off live gameplay of the first bit of Alien Hominid Invasion so that you can get a real feel for our new game. We’ll also be answering questions that viewers in chat might have, so come curious!

Though we could talk all day about the new game, we don’t want to get too excited and give everything away — so we’ll just have to see you tomorrow!

Aliens Invaded PAX East: A Super Scientific Report

By now, you probably definitely know that we brought Alien Hominid Invasion to PAX East last month — and it was the first time that our fans EVER got to play it.

As they say, there’s nothing like the first time, so we decided to take some stats from the first time so we could be super analytical (and maybe also make fun of some of you, but only a little).

This first round of invaders didn’t do too bad — in the 167 hours played over the weekend, the Aliens were able to take out 159,137 enemies while only losing 1,402 of their own. Agents were still able to save about 23% of all City Blocks, though, and when it came to Megabot… yeesh. Megabot definitely held it’s own with a solid 41% win rate against the Aliens.

Overall, we’d say that PAX East attendees showed us a decent performance, and with a 94.2% thumbs up rating, we feel pretty confident in saying we did the same for you.

Except for the one Alien that died to the Jetpack Pusher… we might need to have a talk with you.

We’ve still got work to do on the game, as this demo was just a little bitty taste of everything that Alien Hominid Invasion has to offer. But having real live test subjects players try out the game was an awesome experience, and we can’t wait to keep making improvements based off of what we learned at the show! πŸ›Έ