Tidbits from IndieCade

How are you fellow Behemothians?

Pretty swell over here! I discovered a little event called IndieCade in Culver City (a city within the city of Los Angeles, CA) this past weekend.

It’s an International Festival of Independent Games that’s focused on games that you wouldn’t see just anywhere. Packed full of game developers with a passion for creation, competitions, conference sessions, demos and general enthusiasts…it’s quite amazing to see everyone come together for the love of gaming.

My conference session highlight would have to be the Iron Game Designer.

Three people were chosen as the Team Captains, and they had to choose members of the audience to join their group. A theme is chosen, materials were given, and lastly comes the secret ingredient!ย This year, it happened to be BANANAS! Real-time game design requires quick thinking and creativity to make the most out of what you’ve been given. Play testing commenced and laughter ensued! Even the audience got to play games on their own, involving ribbons!

Found this cute little bugger who overheard me talk about Castle Crashers and he said “I LOVE Castle Crashers!!!” Could not resist giving him a shirt (which he quickly put on) and a squeezy chicken that he used as a beard…

Awwwwwwww.

I can’t help but stress how important indie games are. It’s where the energy resonates, the desire to create a game from start to finish through the challenges of the market itself, our personal abilities and resources available. And most importantly, having the hope that all the hard work pays off, that people will like the game after it’s done.

If it weren’t for our fans who appreciated Alien Hominid and Castle Crashers, The Behemoth would not exist. Now that BattleBlock Theater is on our plate, we hope that you’ll continue supporting us through this time!! ^____^

<3Your Favorite Pink Knight,

Christine

The Hot Potato Games

We know it’s been awhile since the last BattleBlock Theater Prisoner Video update. Hope you like this week’s (And every week before and after that)!

Here is Prisoner #10304. A severely calculated being. Our friend here always seems ready to go, and on their toes. What’s going to stop them? ABSOLUTELY NOTHING. Not even GRENADES. Whaaaat?

If there was a picture in the dictionary for “Prisoner Spontaneous Combustion,” they’d be it. We have no idea when or where our friend got the idea that playing with grenades was okay. It probably doesn’t matter. What does matter is that one knows how they operate in order to be safe and how to maximize efficiency of its usage!

Grenades were the second weapon created in BattleBlock Theater . A great weapon to use against hordes of evil cats, or when you have a bit of distance that separates you from the enemy. From the first few builds, we agreed with the fans that grenades were TOO POWERFUL. So we took that feedback and made slight changes to the timing of the explosion. Instead of exploding as soon as it’s thrown, you can now defend yourself from them! The way that you do that is to hit the grenade away from you within the first few milliseconds to deflect it. Consider it a “Gift of Time” from us. You’re welcome.

ACTION MOVES!!!!!!

SLIDETACKLE: Be slick and quick–kick it back to your enemy’s face!!
UPPERCUT: For those times you just want to be on your way but those spammer cat jerks won’t let you. They’re standing up above on a ledge dropping grenade rain for your pain…so hit the grenade with your fist, up to the demise of the spammers…
KICK: Self-explanatory.
UPWARD PUSH, SET, THROWY MOVE: Like a move you’d see in volleyball, it’ll go up and away from you! (Maybe over your enemy too).
SMACK: A quick hit will make sure the grenade goes off at a moment’s notice.

You can use these moves however you like, create your own unique style of Grenade Fighting Arts. Or you can play Hot Potato with your friends and get your moves locked down!!

Check out Prisoner #10304’s Spotlight and their Grenade Addiction HERE.

BE ONE WITH THE GRENADE.

<3,
Christine