Pit People Changelist since the Closed Betas


With the Pit People Early Access & Xbox Game Preview launch coming up this weekend, you must be curious as to what we’ll have right off the bat! In our Early Access Announcement post, we gave a quick overview of what modes will be available on both Steam and Xbox One:

The Pit People Early Access experience will include a sizable chunk of the Story mission, plus access to several world maps (yes, there are more than one!), quests, Unfair Challenge against the AI, and Versus mode. The game can be experienced as a single player or two-player cooperative mode. Additionally, versus can be played with up to 4 people in 2v2. All multiplayer modes can be played locally or online!

Now, if you’ve never played Pit People before and want to go in spoiler free then we recommend looking away at this point. Below is a changelist with a majority of the updates we’ve made since the Pit People closed betas in 2016!

If you played the Pit People closed beta, here are changes you may notice, especially if you play through the tutorial again:

  • Overall bug fixes
  • Texture optimization
  • Adjustments to Horatio’s intro level
  • Papastrella\Pipistrella cinematics updated
  • Adjustments to Bully Beach
  • Bridgeside Bandit cinematic added
  • Help section moved to first layer of pause menu
  • Help section updated
  • Survival guide updated
  • Gore setting adjustments
  • World Map Wagon animations added
  • Improvements in artwork for more clear planning phase
  • More commentary narration in battles (more to come)
  • Various HUD and UI improvements
  • More fighter names added
  • City art updated
  • Prices of House slots altered
  • Character animations updated
  • Hundreds of unlocks added
  • Kobolds now customizable
  • Troll Moms now customizable
  • Rainbow Horses now customizable
  • Overall balance “nudges” to characters and weapons
  • More City music tracks
  • More battle music tracks
  • Blue Player 2 color changed from Purple to Dark Blue
  • Damage flags now show Blue Player 2 color and Red Player 2 color
  • Spectators can now see player cursors
  • Replays are now saved on disk rather than cloud save
  • Pixie voice added
  • Pandora voice added
  • Rainbow Horse voice added
  • Added 30 more Bonus Missions
  • Added 4 more Side Quests
  • Added 2 more World Maps
  • Online Arena Lobby anonymity changed from manual control to game-automated
  • English subtitles updated
  • A portion of supported languages added in subtitle options
  • Players can start an online session with a ghost partner team and spectators can join
  • Notifications are shown when the ghost partner team is activated or deactivated
  • An “MVPP” is now shown in battle results
  • The game automatically disconnects from an online session if host player is alone and idle for 5 minutes
  • The house shows the first local player’s roster count and total kill count
  • The market refreshes after a vs. battle is finished
  • Completed quests are turned in to the city immediately, letting you stay on the world map and take on more quests
  • A warning is shown when a player tries to sell an item or fighter but has maximum gold
  • Text chat is available regardless of controller mapping
  • Players can disconnect from a network game via the pause menu
  • Videos are paused when player switches focus
  • A cinematics volume setting was added
  • The comm icon menu can be used whenever the auto-battler is active
  • Push to talk is on by default
  • Tournament points are awarded even if the system clock is up to 15 minutes off the server clock
  • Fighters can still heal fully by accruing enough experience points at max level
  • Narrator commentary was added in various contexts e.g. when a fighter dies
  • Players can choose instant text speed
  • Players can’t have more than 10 of most items now
  • When a player has the maximum number of an item and receives a new one, they receive 85 gold instead
  • Gore is turned off by default in Germany and Australia
  • Steam: The wagon can be driven with mouse
  • Steam: Clicking anywhere dismisses one-button prompts
  • Steam: There’s now a button to open the replay folder
  • Steam: Some Nyko and Saitek controllers are now supported
  • Steam: Players are given items for ownership of Castle Crashers and/or BattleBlock Theater
  • Xbox One: Players are given items for ownership of Castle Crashers Remastered

 
More quests, collectible items, story missions, world maps and other polish will be worked on throughout Early Access and those changes will be updated in along the way. The aim for full release is to be no longer than a year but no shorter than a couple months.

We can’t wait to launch on Friday and have you be a part of this journey towards completing Pit People for Xbox One and Steam!