“Emperor’s Orders” update for Pit People is now up on Xbox One and Steam! In this update we focus on special missions for you to complete, the addition of a mini-map in the world, and more rewarding jolly cooperation!
As always, the main Story (although not included in this update) is being developed alongside all these improvements we have been releasing.
To see the full changelist, click on the platform you play on:
Please give us your feedback on how you think these changes feel! The more the merrier!
Also out today is the XboxOne Party Chat Podcast, which features an interview with our very own Dan Paladin (co-founder of Behemoth & art director for all our games). You’ll be able to hear stories about how The Behemoth was founded, our creative process behind developing our games, and Dan even mentions the new features in Update 3!
Dan and Ashly during a recording session in the Whisper Room
The idea of a voice actor cast is both humorous and daunting within the context of The Behemoth and the breadth of games we’ve worked on. At one point it’s non-existent, at another very minimal, and then eventually it became the most amazing narration, to me at least, I had ever encountered. It’s safe to say Will Stamper’s BattleBlock Theater (BBT) narration is something special on multiple levels. From the writing to the humor and to even the tears. To watch this finely tuned levity weave its way throughout the game with surgical precision, it would be hard to think it was, well, a layer that came much later in the development process.
With Pit People, the process drastically differed from that of BBT in many ways. The gameplay, the story, the voices, the look; everything was started more or less in tandem. There are probably a bunch of interviews of me talking about Dan Paladin’s sketchbook containing these teams with minimal UI. I’ll be clear, that came first, but what followed was not only quick, and to put simply with a term easily overused within these walls… organic.
Our third game, BattleBlock Theater, was released a little under four years ago — first on Xbox 360 and then on Steam a year later. In 2015, it was added to the list of Xbox One Backward Compatibility titles as well. We like to consider it a delight and can only hope you agree!
This launch trailer was originally posted April 3, 2013! Time flies!
Earlier this week, we hit a couple big milestones on our BattleBlock Theater leaderboards: 4 million players on our XBLA leaderboards and 2 million players on our Steam leaderboards! Over 6,000,000 prisoners performers have made their debut on the Theater stage in just a few years!!!!
It’s hard to even imagine all those people at once, isn’t it? But we try anyway and we think it looks pretty epic. We are all so grateful to have had the game played so many times by so many people. Hatty Hattington seems to be making new friends every day while Purrham Furbottom’s Theater remains just as bustling as its former glory.
Thank you to everyone who played BattleBlock Theater! Thank you to everyone who built levels for everyone in the community to enjoy, and thank you to everyone who ever streamed, reviewed, criticized, listened to, looked at or talked about BattleBlock Theater.
To celebrate this momentous occasion, we will be putting all BattleBlock Theater merch items in our online store on sale next week! BBT items will be 15% OFF from March 27th thru April 2nd, 11:59PM PST.
Thanks again for everyone’s support all these years! We shall use this positive energy as we swing into the last big completion wind of our next game, Pit People (Available now on Xbox One and Steam via Early Access!).