Alien Hominid Invasion Coming in 2023!

Yes, you read that correctly! After spending the year diligently prepping for the invasion, the aliens plan to land on Earth in 2023. We are so excited to finally share our fifth game, Alien Hominid Invasion, with the world next year.

As the year comes to an end, our team is working hard to create exciting, memorable bosses that players can look forward to battling throughout the invasion. We can’t wait for you to test your skills!

But what about everything else we’ve added to the game this year? Here are some quick highlights:

Difficulty options – We added Permakeep and Permadeath options, adding another layer of difficulty for players! Also, difficulty level (Friendly, Normal, and INSANE!) can now be changed within each save file and player profile, so that everyone can have the perfect amount of challenge. Adjust this as you wish, so the game is not too hard, not too soft, but juuuuuust right.

New enemies and challenges – Along with checkpoint levels and shiny new (and sometimes spiky) hazards, we added new enemies like the Bounder, Inchworms, and Big Crabs to sprinkle a little variety into your invasion and keep the chaos rolling!

HUD redesign – The HUD has been completely overhauled since the beta, with the danger meter now visible on the bottom of the screen. Player details such as health and mutation level now follow the player and take up less space on the screen, leaving more room for extraterrestrial chaos!

Delightful interactions – The Mothership now knits you back to life after you fail a level. Cute, right? In true mom fashion, she’ll also send some passive-aggressive texts if you don’t upload your gathered intel fast enough. Best not to upset mom!

Aaaand that’s about it for our quick 2022 developer recap. We’re excited to see what 2023 (and the invasion!) has in store. Still searching for more intel? Check out our newly improved AHI website here, and stay tuned for our next dev stream coming early 2023!

Alien Hominid’s 20th Anniversary

Hold on tight, humans, today marks twenty years since the original release of Alien Hominid! We’ve come a long way (in both time and space) since Tom and Dan first released the very first Flash version on Newgrounds, and we want to take the time not only to acknowledge the crazy journey it’s been, but also to thank you, our fans, for coming along for the ride. (Crazy Journey!! Thank you!!!) Since 2002, over 21 billion million people have played the 2D run and gun that started it all – from the bottom of our hearts, thank you. We truly couldn’t have done it without you. <3

Throughout the process of releasing Alien Hominid on Newgrounds and later as a console game from the Behemoth, we learned a ton and collected loads of important intel data about your planet, the tragically primitive technology of earthlings, sensitive government information, and how much you all love decimating agents and blowing up rotor propelled sky crafts. You could say it’s been an absolute blast… Twenty years later, Alien Hominid is still free to play in its natural habitat (in all of its original glory on Newgrounds,) so if you’re ever craving a traditional side scroller (or are hoping to experience the ancient computer wizardry that was, according to reconstructed manuscripts and restored scrolls, called “Macromedia Flash”) you know right where to go! Like always, we’re totally excited to see what the future holds, but it’s always fun to treat yourself to a blast from the past. Now, if anyone’s going to be making a pit stop at Steakery Cakery on their way out of the atmosphere, (Musk? Bezos? Branson?) we’d appreciate it if you could pick up a cake for us… (the more tiers the better – twenty is an appropriate number, right? A tier for every year?) 

XOXOXOX