Castle Crashers is having a FREE WEEKEND as part of Steam’s Spring Cleaning Event!
That’s right. For one weekend only, pay nada, nothing, nichego, zilch to try out all modes in Castle Crashers Steam!
After 1PM Pacific Time on May 27th, players will need to have a purchased copy of the game to continue playing. Think of it as an extended trial that goes until May 27, 2018! After that you can buy it or add it to your Steam Wishlist.
We’ve also got a couple bundles you can check out if you don’t have our other Steam games either:
Pit People & Castle Crashers Bundle
Can’t Stop Laughing Bundle (BattleBlock Theater & Castle Crashers)
Some more good news for this weekend: the original Castle Crashers knight figurines are back while supplies last!
But wait, there’s more!!! (We love more!!!!) All official Castle Crashers merch in our online store will be 15% OFF from now until 11:59PM PDT on May 27th. Get your favorite Castle Crashers posters, tees, charms, and MORE.
For the final week of Game Fest, a month-long event highlighting ID@Xbox Games, they are focusing on arcade games for the Summer of Arcade’s 10-Year-Anniversary! Castle Crashers Remastered is part of the sale at 20% OFF, which is perfect because it’s also the 10th year anniversary for our 4-player beat ’em up as well!
Ten years ago, we were part of the first Summer of Arcade for Xbox 360. Who knew that years later we’d have a chance to remaster our game for a new Xbox console and celebrate Summer of Arcade again?!
At 60FPS, Castle Crashers Remastered delivers hi-res visuals like nothing you’ve ever seen before in your dreams. Up to four friends can play locally or online and save your princess, defend your kingdom, and crash some castles!
Get the game at 20% OFF during the Game Fest sale or get the Castle Crashers Remastered + Pit People Bundle for an even bigger discount.
ID@Xbox Game Fest deals will expire at 3:00 AM PDT on Tuesday May 29th 2018.
With the release of Pit People this past March, we were given an opportunity to share our game with the world, and to allow the world to share with us. Not only does this come in the form of social engagement, support, or fandom per-se, but also with consumer facing gaming conventions. We travel, we meet, we talk, we play, we eat, and then talk some more. It’s a beautiful reminder that what we do is just as much a people thing as it is a game thing. A community, after all, is made up of people that make and play games.
Last month we found ourselves exhibiting at PLAY Paris, a new show powered by PAX (yes, we aren’t sure what that means either). In and around the show we did some press interviews, took in some sights, and ate food at a rate comparable to what feels like in an All You Can Quaff tournament. Before all this though, we did as we always do: we checked out the show site. To our delight, it was located in a beautiful space in the middle of Park la Villette, a large park north of Paris center crisscrossed by large canals with Parisians floating by on little motorboats eating wine and cheese. We are not making this up! The picturesque scene was not only a gorgeous setting, but served as a nice metaphor for what was to come: a shared intimate space for community and discovery.
(See more of our photos from PLAY Paris powered by PAX)
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