Snailburt!

What he lacks in speed he gains in defensive skill. Say hello to Snailburt!

My plan is to do several updates throughout the week, and hopefully reveal a lot more characters, weapons, animal orbs, etc, etc. As an added bonus registered members of our forum will have a sneak peak of dev blog posts. So if you just can’t wait to see what will be posted next head on over and register today.
Thanks!

-Emil-

17 thoughts on “Snailburt!”

  1. This SHELL be the best animal orb. I guess they make the character more SLUGGISH though..

    ah puns..

  2. Cute snail! I’m not too sure if I would actively use him, though. I suppose it depends how much Agility factors into the game. Some games would have it affect everything from accuracy, to number of attacks/second, and even normal running speed. If Agility doesn’t have a massive impact, or the overall % of reduced Agility for improved Defense is benefitial, then I can picture taking him along.

  3. This is pretty unrelated, but I was wondering, for the people (like me :3) who don’t own a 360 and really don’t want to buy one just for one game, do you think you guys could release Castle Crashers for PC? I was just wondering, and you could probably make a decent amount more of money :P.

  4. I’m grateful there were no “antenae” drawn on this animal.
    He remeinds me of the Choose Your Adventure shirt at the Behemoth store. I’ll laugh if there is a squirrel orb and another cat orb, with a fluffy tail.

  5. UP next! Weapon: pitchfork.
    Character: Peasant.

    OXM castle crashers scored: 8.5/10
    + beautifully funky environment.
    +4-player coop
    – repetitive combat, poor single-player difficulty
    ? all animals seem to be on laxatives

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