Thanks for playing!

Hello out there in Behemothtown!

We’d like to thank everyone that has written in to tell us about their experiences playing Castle Crashers on PSN. It makes us really happy to see the game available to so many new players, and we always enjoying hearing from people playing the game for the first time.

Thanks also to those who have brought game issues to our attention over email or in our forums. It seems that one of the songs (when you open a treasure chest) has gone wandering off, and this sometimes results in a weird noise instead. We’ve located the wayward tune and you’ll be jamming to the appropriate treasure grabbing beats in no time.  We’re also working to address a crash that occurs after beating the final boss with 4 players with all players specifically using the default knights. This issue is definitely being addressed, but in the meantime, as long as at least one of your 4 player party is not a default knight, this issue won’t occur. Another thing that we are working on is tweaking the multiplayer settings for improved performance.  Because these issues do not occur in our or Sony’s test environments, this will likely take more time, but thanks to the helpful reports from players we’ve got a lot of information to draw from.

While our indefatigable programmers and Testopia are working on that, Team Tokyo has already arrived in Japan to start getting our booth ready for Tokyo Game Show! If you should find yourself in the magical land of Tokyo  Sept 18th and 19th come visit us at booth #5-N6 of the excitingly named “General Area”.

:arrow:

kelly

Castle Crashers RELEASE DATE for PSN!

Greetings to the Behemoth Development Blog of which we reside!

I’m here today to present you with the gift of a release date. After many months of certification we’ve finally secured an actual day for USA, Canada, and Mexico for Castle Crashers on the PlayStation Network. This gift is Tuesday, August 31st!!!!

castlerelease

We’ve been working on Castle Crashers for PSN for about a year and a half. In that time I’ve had the fortune of meeting everyone at tradeshows and lots of people will ask me, “C’mon what is taking so long?”. I have to say that we’ve felt the same way – our whole team’s goal is to make you all happy so we want to share it right now!! We’re super antsy. But like all of our games we can never rush anything as it’s necessary to make sure that every little piece is airtight. and fun!

We’ve teamed up with some other sites to give you a full list of contests for a chance to win free stuff. Be on the look out for these dates as we inch closer to the release. Perhaps something wonderful will be obtained?

Finally, we’re going to be at PAX (Penny-Arcade Expo) on September 3-5th at Booth #3102 so come on by and check out both Castle Crashers and BattleBlock Theater. We are building a 4-player Castle Crashers arcade cabinet which you can use at the show! Look out X-Men/Predator/Simpsons we’re coming after your distant memories!!!!

love,
Dan