Comic Con 2012 – Booth info

Nine years at Comic Con!

We’re pretty lucky that we’re just miles away from the convention center in downtown San Diego, especially since Comic Con will be held there in just a few days. So how much stuff does it take to run a booth you ask? 8 individual palettes that roughly weigh about 7,000 lbs combined. Not bad considering 9 nears ago we had one 6 foot table, and a poster.  Be sure to come see our latest updates in gameplay for BattleBlock Theater and meet some of the development crew. The Behemoth can be found in the Exhibit Hall in booth 4219.

This photo is actually from TGS 2010, but you get the idea. Meet people 😉

Meet our Co-Founders

Going to Comic-Con? Dan Paladin, Co-Founder of The Behemoth & Art Director for Alien Hominid and Castle Crashers, will be at The Behemoth booth to do signings on official Behemoth merchandise. He and Co-Founder Tom Fulp (a.k.a. Founder of newgrounds.com), will be doing the autographs between 1-3PM on July 13, 14 and 15 in the San Diego Convention Center. Come say hello to them and to our Behemoth team at booth 4219.

Exclusive Merchandise at Comic-Con
Anyone visiting us at Comic Con can also look forward to our usual merchandise, including figurines, skateboard decks, posters, keychains, long stares into your eyes, and walks on the beach. (Oh man, we said this same thing for PAX East but it seems so much more appropriate now that its going to be near the beaches of San Diego!) Our chonku-chonku dispensing machines will be making their Comic-Con debut this year, as well as scarves (it gets chilly on the west coast, too!), and t-shirt designs that are still currently trade-show only.

Contests and Giveaways

  • Twitter photo challenge! (July 12-15)
    Enter your photo of The Behemoth booth at Comic Con to win some Behemoth gear or codes. Follow us on Twitter, tweet @thebehemoth with a picture of our booth or a Behemoth staff member, and you’ll be automatically entered to win some stuff. One picture per person per day before 4:30PM PST. Five awesome photos will be selected. If you’re selected, you’ll be notified via Direct Message on Twitter. Winner must be able to pick up their prize at the end of the night before the exhibitor hall closes.
  • Random giveaways
    Not on Twitter, but on Facebook or Google+?  Follow our pages on those networks and keep updated with the latest Comic Con happenings at our booth. We’ll also be doing random giveaways throughout the Con. There will also be chances for non-attendees to grab some free swag too!

BattleBlock Theater – Theater Design

As we continue our development for BattleBlock Theater, we are reminded that it is the little details that end up having the most impact.

Back in the early stages of development for BattleBlock Theater (circa 1870) we had a very different visual approach to how the exterior of our theater would look. The video below shows the changes made from the original theater exterior three years ago, and what the current design looks like today:

Here’s some more details from our fearless leader Dan Paladin,

“When I was looking at the entry way to the theater I felt like it needed to be a little more exciting, and a little more user-friendly. Since this area was one of the first I had done, it reeked to me of my learning curve. Having had to work with the block theme, I felt a little clumsy at first — everything was just flat against the back wall and it didn’t really feel like it was there with you.

So I replaced the entrance into an archway which would end up allowing the player to just waltz right in (you used to have to press Y to go into the door). While I was at it, a ticket booth, marquee, and stanchions got thrown in to spruce things up some more. Some animations were added, like rain pouring off the edges of everything, and cats hiding from the player as they walk up.”

 

What do you think of the new theater entrance?