Tag: dan paladin

Glorifying Hatty in the Gift Shop

Today, we explore our Gift Shop area of BattleBlock Theater. As we developed our story for Hatty we found his overall presence was lacking throughout the game. You would see him in the cinematics, and occasionally spread out within the game, but we wanted to make sure Hatty’s presence was more immediate so that the player would… Read more »

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Comic Con 2012 – Booth info

Nine years at Comic Con! We’re pretty lucky that we’re just miles away from the convention center in downtown San Diego, especially since Comic Con will be held there in just a few days. So how much stuff does it take to run a booth you ask? 8 individual palettes that roughly weigh about 7,000… Read more »

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BattleBlock Theater – Theater Design

As we continue our development for BattleBlock Theater, we are reminded that it is the little details that end up having the most impact. Back in the early stages of development for BattleBlock Theater (circa 1870) we had a very different visual approach to how the exterior of our theater would look. The video below… Read more »

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